1-1+Computing+TIPS

Creating a Digital Learning Environment using 1-1 computing

Post your tips here, or sign up for Teacher Coach Appointments here You can see available times and who has signed up already for certain times on the calendar at the bottom of this page.

//Class websites//:
1) Weebly (www.weebly.com) 2) Webs (www.webs.com) 3) Google sites (sites.google.com) 4) Wix (www.wix.com) -Flash website maker 5) Wikis (www.wikispaces.com, [|pbworks.com], create.wetpaint.com)- Create a website that is collaborative. Students can create their own pages, edit pages, and have discussions all in one spot.

//Learning Management Systems//:
These are places where you can have a class "home base." You can keep track of all of your classes from one spot, and some of them function like a class website with blogging, grading, discussions, & and assignment posting functions built in.

1) Moodle 2) Blackboard 3) Edmodo 4) Schoolbinder 6) Haiku Learning 7) Schooltown 8) Schoology

//Collaborative Web 2.0 Tools://
1) **Google Docs** (docs.google.com)- Students can create and collaborate on documents, spreadsheets, & presentations. Using Google Forms, you can create quizzes, exit tickets, or other formative assessments that can be easily accessed by students, and the data can be displayed in spreadsheet or graph format.

2) **Diigo** (www.diigo.com)- Social bookmarking site that allows students to highlight and make virtual sticky-notes. Also allows students to bookmark pages so that their bookmarks (and their highlights and sticky notes) are accessible from the diigo website. Great for implementing reading strategies in a digital way, as well as letting students create categorized lists of bookmarks to share with others. Students can also share their annotated pages with others, allowing others to evaluate their notes and add comments to their sticky notes. See the Diigo in Education FAQ for more information.

3) **Typewith.me** (typewith.me)- A collaborative document editor; students do not need to sign up for an account to use. Once finished, the document can be downloaded in a variety of formats.

4) **bubbl.us** (bubbl.us)-Collaborative webbing/concept mapping tool (for a list of 11 free concept mapping sites, go [|here].)

5) **Blogging sites** such as Wordpress, Blogger, etc. (see this list for a description of the top 5 free blogging sites)- have students reflect in writing on their own work or on an assigned topic, and have other students evaluate other students' writing.

6) **Digital storytelling tools** (see this list of many ways you can use web 2.0 tools to have students create and share their stories). Also see this list of other media resources to use to help students create and write their own stories in a variety of digital formats.

Interested in more collaborative sites to build a digital community of learners in your classroom? Check out this site that gives descriptions of many more web 2.0 tools. Click on each tool for a description.

Here is a link to Terie Engelbrecht's Tech Tools diigo list that has more ideas and tools. It is continuously updated.

Below is a flipbook full of information on various web 2.0 tools for teachers. Click on it to enlarge it to fullscreen.

media type="custom" key="9491724" Check out a list of Web 2.0 Tools sorted by Bloom's Taxonomy Levels here. This will be very useful for planning your lessons.

__Classroom tips:__
1) Survey your students' technological backgrounds and proficiency at the start of the year to get a feel for what they can do/can't do. 2) When introducing a new technology tool, tell them the purpose of using it (the "why") before you teach them how to use it. In other words, give them the "big picture" of how the tool will help them learn before using the tool. You will create more buy-in from students who might not be willing to put effort into learning the new technology tool. 3) Make sure to impress upon students that, in the digital age, everything is recorded and timestamped. 4) Teach students the 21st-century skills of collaboration and problem-solving through the use of technology. 5) Remember to use the technology to enhance learning, not just to use technology. 6) Don't let students become "computer zombies." If students are working on an extended project on the netbooks during class, have "stop and share" breaks about every 10 minutes where students turn to someone and share what they have learned or what they are learning. This will increase your productivity. 7) Don't always use technology. Blended learning (some traditional instruction and some instruction via technology) is currently considered best practice. 8) Don't forget to set classroom management rules regarding the netbooks. For example, you might want to tell students that when you're giving instructions, there can be no typing. 9) Start slow. Teach students one tool at a time, and give them multiple opportunities to practice using it and getting familar with it. Build student confidence with technology first, and then later, after they have developed their own "framework" for learning technology, you can suggest sites and let the students do the work of learning how to use them.

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